All of the people saying khuzaits are wrong. Troop for troop they are lousy, and they are the easiest faction to beat up in the field as a player. The reason they snowball isn't because their troops are better, it's because the AI controlled factions/lords can't deal with the advantages they have as a faction. Get yourself friendly with a lot of the other lords, wait for the king to die.. and Presto, you're the new King/Khan/Grand Prince/Emperor. Yeah, but WHEN will they die, they are 73 atm. So long. Well. Randomly in battle most of the time. Varies from run to run. I've had cases where one kingdom switched rulers multiple times in a short span of Instead of chopping heads after capturing them and losing relationship with tons of people, is there a way to boost the chances of killing them in combat? At this rate I'm going to kill everyone on the map and the whole map will turn orange due to all the faction hopping. Weird thing is, since I slew their faction leader king / sultan thing pretty quickly, his faction banner turned light bluegrey compared to everyone elses which are still orange in the clan. Line the horse troops on the opposite direction perpendicular to that wall. F5 for dismount and a shield against horse chargers etc. Shield wall the middle and keep the cav melee as a reinforce or flank troop. Keep archer loose inside, mix em in with some other trips that are in shieldwall formation. Hold fire on all. Even if you execute the last remaining lord in that faction, the empty faction itself will remain, and will still be at war with you. Any clan in the game can then randomly defect to the defunct faction, and the whole thing will start all over again. Tales worlds continues to microbalance weapon stats while their endgame burns down around them. elmTJo8. 1 Robbert_Smith • 2 yr. ago You “just” have to collect all 4 mercenaries as prisoners and execute them all at once. CodusThyCringus • 2 yr. ago If you wipe them out fast enough it works but good luck. 1 r/Bannerlord Nobles of defeated factions usually still run around the map even when they're the only units in their respective parties, and since the game uses fog-or-war, it can be a bitch to find them, so you have to get lucky and have high spotting and tracking skills to find them quicker. Lords will eventually try to join one of the factions, and since If you think the price of being captured is so unbearable, you escape like anyone does -- dump all the stuff that slows you down and run. Dump soldiers and make party smaller, dump supplies and gear to make the party lighter, and run like heck. There's no such thing as an "unavoidable battle." This. you gain crime rating with the faction the settlement belongs to at the time of you aquring/gaining control of that alley . crime rating is faction-wide as far as i can tell in my game, crime rating lowers per day , moreso with high roguery and the perk that specifically is for this. More Mount & Blade Wiki. 1 Mount&Blade II: Bannerlord; 2 Troop Trees; 3 Factions (Bannerlord) Take your favorite fandoms with you and never miss a beat. At this rate I'm going to kill everyone on the map and the whole map will turn orange due to all the faction hopping. Weird thing is, since I slew their faction leader king / sultan thing pretty quickly, his faction banner turned light bluegrey compared to everyone elses which are still orange in the clan.

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